
#include "CollisionDetectionOnConvexDecomp.h"
#include "GlutStuff.h"
#include "btBulletDynamicsCommon.h"

int screenWidth = 640;
int screenHeight = 480;


int main(int argc,char** argv)
{
	CollisionDetectionOnConvexDecomp* collisionDetectionOnConvexDecomp = new CollisionDetectionOnConvexDecomp();

	collisionDetectionOnConvexDecomp->initPhysics();

	collisionDetectionOnConvexDecomp->clientResetScene();

	return glutmain(argc, argv,screenWidth,screenHeight,"CollisionDetectionOnConvexDecomp",collisionDetectionOnConvexDecomp);
}
